why hello my goode lady. today i am- HOLY F***** WHY DO I KEEP DOING THAT?! okay. now: i have a lot to say about this one; first, i think the colors fit very well, and how they are dark at one point, get lighter, then too light; but then it darkens again, and again, until the final shade. i like that kind of coloruing!^^ Of course i had to say the pink outlines on the oulines of ellise and soniku. thn i like to day the light pink backround reflecs on them; cute, sweet, and lovely. aww and the haert betwen them is so romantic! ^^
it has : 0 im sure you can find it by searching "elise the hedgehog" i think if she were an animal, though, she might be a cat or bunny v u v ) but thats just how i'd draw her. maybe if u dont find any u like, you could make one?~
Ah alright. I just have all these ideas on how Sonic 06 could have been a well loved game. I wouldn't mind if Sega were to be LATE on the anniversary release. Time is money, but Quality is more valuable.
i agree. i love 06, but it isn't /perfect./ i do think if they had spent more time on it, it could have been a lot better. youre right. oh, what are your ideas, if you dont mind sharing? they sound pretty neat!
Of course you already know how Elise could have been a hedgehog. If Elise were a hedgehog, the story would make a little more sense, as there is all this obvious romance between Elise and Sonic. *including the kiss* I'm not so grossed out by the kiss, but I'm sure many gamers would have loved Elise alot more had she been a hedgehog. Not to mention the fact that she could have been a Permanent Character! In all honesty, Elise has a very good personality, and she would have fit in right with the cast, again, if she were a hedgehog.
And then there's Silver: Simply give Silver the ability to lock on, and he would have been alot more fun. Another fun ability would have been Psychic Dash, which lets Silver float forward at high speed...although it would only work when he's ON something. The only way this stuff would work is if they first improved the control and physics programming.
Shadow: Take out the vehicles. The only one that seemed remotely necessary was the lawnmower water floater thing. The jeeps are slow and don't work very well most of the time. Not to mention that they're made of explodinite. Maybe if Shadow had something more purposeful like a really tough tank that he needed to take out a great number of enemies that took lots of damage, that would be fun. Even then, the idea of Vehicles does not fit well with the Sonic Gameplay. Unless it's a racing game like Sonic and All Stars Racing Transformed...which is a beautiful game.
Sonic: I'm pretty sure Sonic would be perfect had they only improved his animations and programming. From what I've seen, Sonic is a tad slower than he should be. If they replicated the smooth Sonic Adventure programming more closely, then Sonic would have controlled beautifully. What I mean is to have the better sense of momentum, and the movement should feel nicer. I liked how Sonic's homing attack sometimes would curve toward the enemy instead of him always going straight. It felt smooth and quick, and it had a certain flow to it. I think what Sega forgets what makes Sonic's homing attack truly fun...as it's basically one of my favorite of his attacks. Sonic's homing attack today feels stiff...that's all.
The mach speed moments could have been taken out, and you could just leave the core game play. Yes, they could replace it with Sonic's more modern style, but I've come to feel that Sonic's current style is too much of Boost To Win Don't get me wrong, Colors executed the mach speed perfectly. That is all I have to say. But Generations kinda...didn't do it AS well.
Obviously, the game could have also used animation improvements. But taking out all of the sidequests would have made the game go a little more smoothly. If they really needed a transition between the levels, then they should have created a sort of event that sticks out like a sore thumb that you need to complete. It would also be better to make the Sidequests alot less tedious obviously, and improve the look of Soleanna *iforgothowtospellit*
The final improvement would be to Soleanna itself. I would have made it less of a boring town, and more dreamy. It could used more waterfalls, more differing buildings, maybe buildings you wouldn't see in real life. Maybe make all the npcs into Animals also. It would have made the world alot more fun AND interesting.
Hopefully Sega does something like this in the future. And those are all my ideas. ^w^
ahaha!!!! well his consiousness/soul slipped from the body, but his soul was not quite moved on, so i see it more as a coma rather than death. unless it was death.. in which case.. SONIC IS A ZOMBIE.....
?? oh?? not every woman has mood swings on their periods. i certainly don't. infact i get LESS emotional on my periods. /shrug/ but then again i also dont identify with being female, so that might be whats causing me to feel differently - because im not really a 'woman'! im not really sure how emotions and periods play along with associated genders, but... i dont really get moody on mine. : /
ooohmygosh thank you!! > v < i worked extra hard on it hehe! ahh yeah, i had more room so i was able to detail better <3 ahh the feathers are my fav part about her dress, i HAD fo include them ; v ;
aaah, a sega mag would be SO cool! but no, the company themselves! <333 they always read the letters i sent and looked at the pics i drew for them. i was young then, so i wrote to them a LOT xD i never thanked them for the pins they sent me either so i think i want to xD